Thursday, March 22, 2012

V-Ray Hypershade Nodes in Maya 2011 [DT]

V-Ray Hypershade Nodes in Maya 2011 [DT]

V-Ray Hypershade Nodes in Maya 2011 [DT]

V-Ray Hypershade Nodes in Maya 2011 [DT] 511MB
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In this collection of lessons we will be exploring several of the V-Ray rendering nodes that can be found in Maya's Hypershade.
These Hypershade nodes can be used to create a variety of effects and many of these nodes provide us a number of additional controls over our V-Ray renders. For example, we will be taking an in-depth look at a number of nodes that can be used individually or used together to create a variety of surface material types that obey real-world laws of optics. We will also learn a variety of methods for adding volumetric effects to our renders, creating subsurface scattering materials, using geometry as a direct illumination source, along with many other lessons dedicated to the various V-Ray nodes found in Maya's Hypershade.

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